"Soul trapped" sound doesn't play
When you kill a creature you previously casted soul trap on (successfully), there should be a certain sound effect which indicates that the soul has been trapped. It doesn't play in OpenMW (yet).
http://youtu.be/JTyqtTth7X0?t=1m20s
Affects 0.31 (including current nightly) and previous versions.
(RM-1855 from redmine: created on 2014-08-27 by ey dee, , closed on 2014-08-28 by scrawl .)
Edited by redmine