Paralyzed NPCs Talk With Closed Mouths
Paralyze an NPC one or more times as necessary until they taunt you. The script is read and displayed, but the NPC's mouth remains shut.
Not sure what the expected behaviour would be. Should paralyzed NPCs be able to move their mouths? Or should they not be able to talk whatsoever (thus interrupting anything they previously said)?
I've wondered about this in the past too, and I would think the NPC's mouth would be paralyzed along with the rest of their body. If an NPC dies while saying something they continue to speak as well.
- Target version changed from openmw-0.32 to openmw-0.33
Both of these issues are present in vanilla Morrowind.
- Target version changed from openmw-0.33 to openmw-future
Moving to future instead of 0.34.0, because this issue is also present in vanilla MW and therefore does not need fixing in 1.0.
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