The Siege of the Skaal Village: bloodmoon
There are several aspects that makes this quest incompleteable.
1. Return to Skaal Village and speak with Tharsten in the Great Hall. Before you exit the building you will be informed that werewolves are attacking the town.
This works as it should
2. Exit the Great Hall and help the villagers kill the seven werewolves that attacked.
Does not work, the Skaal honorguards stand around and do nothing while the werewolves run around in circles and attack the guards, and if you attack the werewolves it`s considered a crime and the Skaal honorguard attacks you instead.
3. Reenter the Great Hall and kill the two werewolves inside. Note that Tharsten is now missing. Upon killing the last werewolf you will be infected with Sanies Lupinus.
Even if the werewolves aren't killed outside the guards still prompt you to go inside the greathall, Tharsten is still there and no werewolves to see.
4. Speak to the Shaman Korst who is now outside.
unavailable due to previous conditions not being met
(RM-1588 from redmine: created on 2014-06-28 by William Sogge, , closed on 2014-07-24 by scrawl .)