ForceGreeting closes existing dialogue windows
If a dialogue window is open while ForceGreeting is called, OMW automatically closes that window and all dialogue displayed therein, then opens a new one.
Vanilla behaviour instead adds the greeting entry to the existing dialogue window. AFAIK this is not exploited in the vanilla game, but is used by mods - by calling ForceGreeting from a dialogue resultbox, one can harmlessly intercept a NPC's normal greeting (notably guards) then redirect to it.
(RM-1423 from redmine: created on 2014-06-08 by rot tor, , closed on 2014-06-11 by scrawl .)
Edited by redmine