Game Save: overwriting an existing save does not actually overwrites the file
Test scenario: save to an existing save, return to play, load the new save
Result: game returns to the original save
Reproducibility: Always for x64 debug & release, x86 debug (can't get x86 release to run at all, which might mean build issues)
While in-game, the new save (i.e. the attempt to overwrite) has the correct screenshot & details. However if you quit the game and start again, you get the old screenshot and details (e.g. timestamp). It's as if the save details are cached somewhere. Checking the timestamp of the files from windows confirm that the files were not actually over-written.
(RM-1184 from redmine: created on 2014-02-26 by cc 9cii, , closed on 2014-02-28 by cc 9cii)