Memory leak when spying on Fargoth
OpenMW 0.28.0 release, Win64
Specs:
- Windows 7 Ultimate (64-bit)
- Intel Core i7 4770k
- Asus Maximus VI Hero
- nVidia GeForce GTX 760
- 32GB RAM (half in ramdisk)
Method of waiting for night doesn't matter - whether loitering or sleeping
When on top of the lighthouse waiting for Fargoth to go to his secret stash of gold, the game slows down to a halt and starts taking up a lot of RAM.
I was able to escape by hitting Ctrl+Alt+Del, which showed that OpenMW was taking over 10 GB of memory.
On the plus side, at least this quest semi-works!
(RM-1115 from redmine: created on 2014-01-16 by Patrick Wong, , closed on 2014-01-17 by scrawl .)